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Beretta 92FS

This Beretta 92FS is the first complete weapon model I created after completing the Advanced Weapons and Vehicles Master’s program at Voxel School. Throughout this project, I focused on applying and refining the skills I developed during the course, particularly in hard-surface modeling and texturing. I used Fusion for the initial blockout and design, Blender for modeling, ZBrush for detailing, and Substance Painter for realistic texturing. Final renders were done in Marmoset Toolbag to showcase the asset in a game-ready presentation. This project has been a key milestone in strengthening my technical abilities and workflow across all these tools, and it has significantly improved my confidence in creating high-quality weapon art for games.